Quirks can range from simple stat boosts to specific afflictions like characters that will steal items or refuse to act in certain situations.Ĭombat is really satisfying when it goes your way. In the base game, all accessories were somewhat risk/reward based, you could get +5% critical hit chance, but -5 HP, for instance, or +10% blight resistance at the cost of -10% bleed resistance. Removing these negative effects made them better while not breaking the game. One of the mods I installed was to remove negative effects from accessories. They all have a bunch of things, quirks (both positive and negative), stats, gear and skills. I wish movement was more rigid or tile-based. I immediately turned all difficulty settings down, because I wanted a fair chance with the game and that felt like the thing to do.Ĭharacters in Darkest Dungeon come in waves between each mission and you can recruit them. Sometimes you move just a little bit too far and need to backtrack in order to click on something. I feel like movement is weird in Darkest Dungeon, you click or press certain keys to move forward or backward and it's strangely imprecise. Darkest Dungeon is a fantastic title and I wish I could've played the whole thing.Īfter selecting a difficulty, the game throws you in a tutorial of sorts where you walk through a simple dungeon and fight a few introductory battles. This simple tweak made the game much more palatable for me and I managed to get through a huge chunk of its content. Then I did something I almost never do I installed a few mods. I struggled a lot at the beginning, experiencing full party wipes with characters that I had already started to become attached to. At first, I didn't think Darkest Dungeon was for me It's way too oppressive and difficult, and the game wears that on its sleeve.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |